Part 245: Jeronimo: Meltdown - Turn 1
Meltdown: Tactical Update 1Combat Phase
A vast plain of obsidian and basalt cracked and shattered with each step her massive Banshee IIC took, yet its pilot Ho He controlled it with a skill Miranda would have thought impossible from an Inner Sphere barbarian. Was she not trueborn? Was she not superior? Why then could this barbarian pilot an unfamiliar machine with such affinity? They were, by their own admission, without honor and yet this pilot had accepted a mission that would have made even a Clan warrior blanche without complaint or even hesitation. When the pilot had askednot ordered, not coerced, not compelledbut simply asked Miranda to come along to help complete the deception, what choice could she have made?
When she had protested being cuffed and restrained like some prisoner, shed expected her this cord binds me more thoroughly than any restraint protest to fall on deaf ears. Yet Ho He had ordered the infantrymen to stand down. Miranda knew she wasnt trusted, that much was clear. No, she was being tested and like any Trueborn warrior she would rise to meet the challenge head-on.
The radio crackled.
Unmech, restare vio. Immident.
She leaned forward, thumbing the broadcast key. WarID Seven-Seven-Three-Five-Eight-Seven-Six. MID Brav-Aleph-Nov-Sier-Eight-Three-Six. Dep En Ter, Crosshatch. Commcodes neg, pil repmech assist Kerenskys Star romaint. Opfor at, opfor vic. Evad Esc. Oth surv?
Neg, the voice on the comms bristled. It was one Miranda knew all too well. Useless, Stravag useless! Undam, AbanCom.
Neg! She protested, AmNill. AtRange, ret. OpPursuit.
OpFol?
Aff.
There was a moment of silence but only a brief one. Star Captain Tithon Yehs deep baritone was unmistakable as ever. Miranda, if you had half the brains of a surat you would have fought to the death. I will look forward to demoting you to the laborer cast. Tithon Yeh out.
The radio crackled again and went dead. Miranda spat by way of explanation, Star Captain Tithon Yeh. I am here because of him! Ten years under his command and every bid I am left behind!
He doesnt like you, Ho He commented wryly. Lets give him an actual reason.
Miranda laughed quietly, My only regret now? I will not be able to do so myself.
Mission Objective:
Secure the Geothermal Plant (0/5)
OR
Destroy Outflow Control Bunkers (0/2)
Key:
Y1 Stalker, Y2 Banshee IIC, Y3 Crockett, Y4 Atlas, Y5 Archer,
Y6 Flashman, Y7 Raven, Y8 Po 1, Y9 Po 2, Y10 Phoenix Hawk
T1 Nondescript Cargo Truck A, T2 Nondescript Cargo Truck B
Enemy Movement Mods
J1 Unknown Assault: +0 stationary
J2 Pilliager IIC: +0 stationary
J3 Cyclops IIC: +0 stationary
J4 Exterminator IIC: +0 stationary
J5 Unknown Heavy: +0 stationary
Y1 STLK-3F Stalker
Weight: 85 tons (Assault)
HD A(S): 9/9 (3/3)
LT A(S): 25/25 (18/18)
LT R A(S): 7/7
CT A(S): 36/36 (27/27)
CT R A(S): 11/11
RT A(S): 25/25 (18/18)
RT R A(S): 7/7
LA A(S): 23/23 (14/14)
RA A(S): 23/23 (14/14)
LL A(S): 25/25 (18/18)
RL A(S): 25/25 (18/18)
Heat: 0/30
Overheat Penalty: None
Heat Sinks: 20[30]
Movement: 3/5/0
Mechwarrior: Pilot 2, Gunnery 1
Mechwarrior Name: Cong Tsui
Mechwarrior Player: Olesh
Mechwarrior Status: OK!
Armament:
Medium Laser RA (Heat: 3, Range: (L:9 M:6 S:3), Status: OK!)
Medium Laser RA (Heat: 3, Range: (L:9 M:6 S:3), Status: OK!)
Medium Laser LA (Heat: 3, Range: (L:9 M:6 S:3), Status: OK!)
Medium Laser LA (Heat: 3, Range: (L:9 M:6 S:3), Status: OK!)
Large Laser RT (Heat: 8, Range: (L:15 M:10 S:5), Status: OK!)
Large Laser LT (Heat: 8, Range: (L:15 M:10 S:5), Status: OK!)
iLK SRM-6 RT (Heat: 4, Ammo: 24, Range: (L:9 M:6 S:3), Status: OK!)
iLK SRM-6 LT (Heat: 4, Ammo: -, Range: (L:9 M:6 S:3), Status: OK!)
iLK LRM-10 RA (Heat: 6, Ammo: 12, Range: (L:21 M:14 S:7 Min:6), Status: OK!)
iLK LRM-10 LA (Heat: 6, Ammo: -, Range: (L:21 M:14 S:7 Min:6), Status: OK!)
Critical Damage: None!
Notes: no hands or arm actuators
Y2 Banshee IIC
Weight: 95 tons (Assault)
HD A(S): 9/9 (3/3)
LT A(S): 30/30 (20/20)
LT R A(S): 10/10
CT A(S): 47/47 (30/30)
CT R A(S): 12/12
RT A(S): 30/30 (20/20)
RT R A(S): 10/10
LA A(S): 31/31 (16/16)
RA A(S): 31/31 (16/16)
LL A(S): 39/39 (20/20)
RL A(S): 39/39 (20/20)
Heat: 0/30
Overheat Penalty: None
Heat Sinks: 11[22]
Movement: 4/6/0
Mechwarrior: Pilot 2, Gunnery1
Mechwarrior Name: Ho He
Mechwarrior Player: Chronojam
Mechwarrior Status: OK!
Armament:
Clan ER PPC LT (Heat: 15, Range: (L:23 M:14 S:7), Status: OK!)
Clan Ultra AC/10 RT (Heat: 3/shot, Ammo: 20, Range: (L:18 M:12 S:6), Status: OK!)
Clan ER Small Laser HD (Heat: 2, Range: (L:6 M:4 S:2), Status: OK!)
Critical Damage: None!
Notes: 2 hands
Y3 CRK-5003-0 Crockett
Weight: 85 tons (Assault)
HD A(S): 9/9 (3/3)
LT A(S): 25/25 (18/18)
LT R A(S): 11/11
CT A(S): 25/35 (27/27)
CT R A(S): 19/19
RT A(S): 25/25 (18/18)
RT R A(S): 11/11
LA A(S): 28/28 (14/14)
RA A(S): 28/28 (14/14)
LL A(S): 29/36 (18/18)
RL A(S): 29/36 (18/18)
Heat: 0/30
Overheat Penalty: Movement reduced to 1/2/3! +1 penalty to hit!
Heat Sinks: 15[22]
Movement: 3/5/3
Mechwarrior: Vox Nihili
Mechwarrior Name: Iskander Vassiliev
Mechwarrior Player:
Mechwarrior Status: Prior Injury (3+)!
Armament:
Large Laser RA (Heat: 8, Range: (L:15 M:10 S:5), Status: OK!)
Large Laser LA (Heat: 8, Range: (L:15 M:10 S:5), Status: OK!)
Small Laser RA (Heat: 1, Range: (L:3 M:2 S:1), Status: OK!)
Small Laser LA (Heat: 1, Range: (L:3 M:2 S:1), Status: OK!)
iLK SRM-6 RT (Heat: 4, Ammo: 24, Range: (L:9 M:6 S:3), Status: OK!)
iLK SRM-6 LT (Heat: 4, Ammo: -, Range: (L:9 M:6 S:3), Status: OK!)
Autocannon/10 LT (Heat: 3, Ammo: 15, Range: (L:15 M:10 S:5), Status: OK!)
Critical Damage: None!
Notes: no hands
Y4 AS7-DC Atlas
Weight: 100 tons (Assault)
HD A(S): 9/9 (3/3)
LT A(S): 32/32 (16/21)
LT R A(S): 10/10
CT A(S): 47/47 (31/31)
CT R A(S): 14/14
RT A(S): 32/32 (21/21)
RT R A(S): 10/10
LA A(S): 34/34 (17/17)
RA A(S): 34/34 (17/17)
LL A(S): 41/41 (21/21)
RL A(S): 41/41 (21/21)
Heat: 0/30
Overheat Penalty: None
Heat Sinks: 20[30]
Movement: 3/5[6]/0
Mechwarrior: Pilot 1, Gunnery 0
Mechwarrior Name: Terrace Williams
Mechwarrior Player: jng2058
Mechwarrior Status: OK!
Armament:
Medium Laser RA (Heat: 3, Range: (L:9 M:6 S:3), Status: OK!)
Medium Laser RA (Heat: 3, Range: (L:9 M:6 S:3), Status: OK!)
Medium Laser LA (Heat: 3, Range: (L:9 M:6 S:3), Status: OK!)
Medium Laser LA (Heat: 3, Range: (L:9 M:6 S:3), Status: OK!)
Medium Laser LT(REAR) (Heat: 3, Range: (L:9 M:6 S:3), Status: OK!)
iLK MRM-40 LT (Heat: 12, Ammo: 9, Range: (L:15 M:8 S:3), Status: OK!)
Gauss Rifle RT (Heat: 1, Ammo: 16, Range: (L:22 M:15 S:7 Min:2), Status: OK!)
Critical Damage: Gyro damaged!
Notes: 2 hands
Y5 ARC-2R Archer
Weight: 70 tons (Heavy)
HD A(S): 9/9 (3/3)
LT A(S): 24/24 (15/15)
LT R A(S): 6/6
CT A(S): 33/33 (22/22)
CT R A(S): 10/10
RT A(S): 24/24 (10/15)
RT R A(S): 6/6
LA A(S): 0/22 (0/11)
RA A(S): 22/22 (11/11)
LL A(S): 26/26 (15/15)
RL A(S): 26/26 (15/15)
Heat: 0/30
Overheat Penalty: None
Heat Sinks: 10[15]
Movement: 4/6/0
Mechwarrior: Pilot 2, Gunnery 1
Mechwarrior Name: Lukas Boehm
Mechwarrior Player: joneswt
Mechwarrior Status: OK!
Armament:
Medium Laser RA (Heat: 3, Range: (L:9 M:6 S:3), Status: OK!)
Medium Laser CT(REAR) (Heat: 3, Range: (L:9 M:6 S:3), Status: OK!)
Medium Laser CT(REAR) (Heat: 3, Range: (L:9 M:6 S:3), Status: OK!)
iLK LRM-20 RT (Heat: 6, Ammo: 20, Range: (L:21 M:14 S:7 Min:6), Status: Ok!)
Critical Damage: Left Arm Blown Off!
Notes: 2 hands
Y6 FLSH-8K Flashman
Weight: 75 tons (Heavy)
HD A(S): 9/9 (3/3)
LT A(S): 22/22 (16/16)
LT R A(S): 10/10
CT A(S): 25/25 (23/23)
CT R A(S): 16/16
RT A(S): 22/22 (16/16)
RT R A(S): 10/10
LA A(S): 24/24 (12/12)
RA A(S): 24/24 (12/12)
LL A(S): 27/27 (16/16)
RL A(S): 27/27 (16/16)
Heat: 0/30
Overheat Penalty: None
Heat Sinks: 15(30)
Movement: 5/8/0
Mechwarrior: Pilot 2, Gunnery 1
Mechwarrior Name: Urjasz Sobczak
Mechwarrior Player: AJ_Impy
Mechwarrior Status: Prior Injury (3+)!
Armament:
Large Laser RA (Heat: 8, Range: (L:15 M:10 S:5), Status: OK!)
Large Laser LA (Heat: 8, Range: (L:15 M:10 S:5), Status: OK!)
Large Laser CT (Heat: 8, Range: (L:15 M:10 S:5), Status: OK!)
Medium Laser RA (Heat: 3, Range: (L:9 M:6 S:3), Status: OK!)
Medium Laser LA (Heat: 3, Range: (L:9 M:6 S:3), Status: OK!)
Medium Laser RT (Heat: 3, Range: (L:9 M:6 S:3), Status: OK!)
Medium Laser LT (Heat: 3, Range: (L:9 M:6 S:3), Status: OK!)
Medium Laser LT(REAR) (Heat: 3, Range: (L:9 M:6 S:3), Status: OK!)
Flamer HD (Heat: 3, Range: (L:3 M:2 S:1), Status: OK!)
Anti-Missile System RT (Heat: 1, Ammo: 12, Range: (S:1), Status: OK!)
Critical Damage: None!
Notes: no hands or arm actuators
Y7 RVN-1DC Raven
Weight: 30 tons (Light)
HD A(S): 9/9 (3/3)
LT A(S): 12/12 (8/8)
LT R A(S): 3/3
CT A(S): 13/13 (11/11)
CT R A(S): 4/4
RT A(S): 12/12 (8/8)
RT R A(S): 3/3
LA A(S): 8/8 (6/6)
RA A(S): 8/8 (6/6)
LL A(S): 12/12 (8/8)
RL A(S): 12/12 (8/8)
Heat: 0/30
Overheat Penalty: None
Heat Sinks: 12[18]
Movement: 5/8/0
Mechwarrior: Pilot 2, Gunnery 1
Mechwarrior Name: Nkiruka Olisaemeka
Mechwarrior Player: Putin It In Mah ASS
Mechwarrior Status: OK!
Armament:
Medium Laser RA (Heat: 3, Range: (L:9 M:6 S:3), Status: OK!)
Medium Laser RA (Heat: 3, Range: (L:9 M:6 S:3), Status: OK!)
iLK MRM-10 RT (Heat: 4, Ammo: 34, Range: (L:15 M:8 S:3), Status: OK!)
iLK MRM-10 LA (Heat: 4, Ammo: -, Range: (L:15 M:8 S:3), Status: OK!)
Searchlight LA (Status: OK!)
Recon Camera LA (Status: OK!)
Beagle Active Probe LT (Range: (S:6), Status: OK!)
Critical Damage: None!
Notes: no hands or arm actuators
Y8 PO-2L Po 1
Weight: 40 tons (Medium)
HD A(S): 9/9 (3/3)
LT A(S): 15/15 (10/10)
LT R A(S): 4/4
CT A(S): 18/18 (12/12)
CT R A(S): 5/5
RT A(S): 15/15 (10/10)
RT R A(S): 4/4
LA A(S): 11/11 (6/6)
RA A(S): 11/11 (6/6)
LL A(S): 14/14 (10/10)
RL A(S): 14/14 (10/10)
Heat: 0/30
Overheat Penalty: None
Heat Sinks: 12[18]
Movement: 4/6/0
Mechwarrior: Pilot 2, Gunnery 1
Mechwarrior Name: Louw Bouman
Mechwarrior Player: Taerkar
Mechwarrior Status: OK!
Armament:
iLK MRM-10 RA (Heat: 4, Ammo: 34, Range: (L:15 M:8 S:3), Status: OK!)
iLK MRM-10 LA (Heat: 4, Ammo: -, Range: (L:15 M:8 S:3), Status: OK!)
iLK MRM-10 CT (Heat: 4, Ammo: -, Range: (L:15 M:8 S:3), Status: OK!)
Flamer RT (Heat: 3, Range: (L:3 M:2 S:1), Status: OK!)
Flamer LT (Heat: 3, Range: (L:3 M:2 S:1), Status: OK!)
Critical Damage: None!
Notes: no hands or arm actuators
Y9 PO-2L Po 2
Weight: 40 tons (Medium)
HD A(S): 9/9 (3/3)
LT A(S): 15/15 (10/10)
LT R A(S): 4/4
CT A(S): 18/18 (12/12)
CT R A(S): 5/5
RT A(S): 15/15 (10/10)
RT R A(S): 4/4
LA A(S): 11/11 (6/6)
RA A(S): 11/11 (6/6)
LL A(S): 14/14 (10/10)
RL A(S): 14/14 (9/10)
Heat: 0/30
Overheat Penalty: None
Heat Sinks: 12[18]
Movement: 5/8/0
Mechwarrior: Pilot 2, Gunnery 1
Mechwarrior Name: Ethan Parkinson
Mechwarrior Player: AtomikKrab
Mechwarrior Status: OK!
Armament:
iLK MRM-10 RA (Heat: 4, Ammo: 34, Range: (L:15 M:8 S:3), Status: OK!)
iLK MRM-10 LA (Heat: 4, Ammo: -, Range: (L:15 M:8 S:3), Status: OK!)
iLK MRM-10 CT (Heat: 4, Ammo: -, Range: (L:15 M:8 S:3), Status: OK!)
Flamer RT (Heat: 3, Range: (L:3 M:2 S:1), Status: OK!)
Flamer LT (Heat: 3, Range: (L:3 M:2 S:1), Status: OK!)
Critical Damage: None!
Notes: no hands or arm actuators
Y10 PHX-1 Phoenix Hawk
Weight: 45 tons (Medium)
HD A(S): 9/9 (3/3)
LT A(S): 18/18 (11/11)
LT R A(S): 4/4
CT A(S): 23/23 (13/14)
CT R A(S): 5/5
RT A(S): 18/18 (11/11)
RT R A(S): 4/4
LA A(S): 10/10 (7/7)
RA A(S): 10/10 (7/7)
LL A(S): 15/15 (11/11)
RL A(S): 15/15 (11/11)
Heat: 0/30
Overheat Penalty:
Heat Sinks: 10[15]
Movement: 6/9/6
Mechwarrior: Pilot 1, Gunnery 1
Mechwarrior Name: Zdenko Horvat
Mechwarrior Player: Fuzzy Mammal
Mechwarrior Status: OK!
Armament:
Large Laser RA (Heat: 8, Range: (L:15 M:10 S:5), Status: OK!)
Medium Laser RA (Heat: 3, Range: (L:9 M:6 S:3), Status: OK!)
Medium Laser LA (Heat: 3, Range: (L:9 M:6 S:3), Status: OK!)
Machine Gun RA (Ammo: 98, Range: (L:3 M:2 S:1), Status: OK!)
Machine Gun LA (Ammo: -, Range: (L:3 M:2 S:1), Status: OK!)
Critical Damage: None!
Notes: 2 hands
T1) Nondescript Cargo Truck A
Weight: 10 tons (Support Vehicle)
Front A(S): 12/12 (1/1)
Left A(S): 10/10 (1/1)
Right A(S): 10/10 (1/1)
Rear A(S): 8/8 (1/1)
Movement: 3/5
Driver: Pilot 5
Driver Name: Piet
Support Vehicle Status: Ok!
Armament:
High Yield Explosives Cargo Bay (Ammo: 1, Range: (L:0 M:0 S:0), Status: OK!)
Notes: Waiting for deployment orders!
T2) Nondescript Cargo Truck B
Weight: 10 tons (Support Vehicle)
Front A(S): 12/12 (1/1)
Left A(S): 10/10 (1/1)
Right A(S): 10/10 (1/1)
Rear A(S): 8/8 (1/1)
Movement: 3/5
Driver: Pilot 5
Driver Name: Mao Pan
Support Vehicle Status: Ok!
Armament:
High Yield Explosives Cargo Bay (Ammo: 1, Range: (L:0 M:0 S:0), Status: OK!)
Notes: Waiting for deployment orders!
J1 Unknown Assault
Weight: 100 tons (Assault)
Overheat Penalty: None
Movement: 3/5/3
Mechwarrior: Pilot 2, Gunnery 2
Mechwarrior Name: Star Captain Tithon Yeh
Mechwarrior Status: OK!
Armament:
???
Critical Damage: None!
Notes: no hands
J2 Pillager IIC
Weight: 100 tons (Assault)
Overheat Penalty: None
Movement: 3/5/0
Mechwarrior: Pilot 4, Gunnery 3
Mechwarrior Name: Renesme
Mechwarrior Status: OK!
Armament:
2x Gauss Rifles, 4x ??? Lasers, ???
Critical Damage: None!
Notes: 2 hands
J3 Cyclops IIC
Weight: 90 tons (Assault)
Overheat Penalty: None
Movement: 4/6/0
Mechwarrior: Pilot 4, Gunnery 3
Mechwarrior Name: Tegrin
Mechwarrior Status: OK!
Armament:
Autocannon/20, LRM-10, SRM-6, 2x Medium Lasers
Critical Damage: None!
Notes: 2 hands
J4 Exterminator IIC
Weight: 65 tons (Heavy)
Overheat Penalty: None
Movement: 6/9/6
Mechwarrior: Pilot 4, Gunnery 3
Mechwarrior Name: Steve
Mechwarrior Status: OK!
Armament:
LRM-10, 4x Medium Laser, ???, ???
Critical Damage: None!
Notes: 2 hands
J5 Unknown Heavy
Weight: 70 tons (Class)
Heat: 0/30
Overheat Penalty: None
Movement: 5/8/0
Mechwarrior: Pilot 4, Gunnery 3
Mechwarrior Name: Aias
Mechwarrior Status: OK!
Armament:
LRM-20, 3x Medium Laser, ???, ???, ???, ???
Critical Damage: None!
Notes: 1 hand
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